AI Insights · Timothy · October 2025
Top 5 Slime Games on iOS in Qatar Q3 2025
Explore the performance of the leading slime games on iOS in Qatar during Q3 2025, highlighting trends in downloads, revenue, and active users.
In the third quarter of 2025, the top slime games on the iOS platform in Qatar showcased varied performance trends. Here’s a breakdown of the weekly downloads, revenue, and active user metrics for these engaging apps, based on data from Sensor Tower.
PlaySlime: Slime Simulator Game from Slime Simulator Studio saw its weekly revenue peak at approximately $261 in late August, with fluctuations throughout the quarter. Downloads decreased steadily, starting from 117 in early July to just 18 by the end of September. Active users remained relatively stable, ranging from 1089 to 1018.
My Talking Slimy: Slime Cat 3D by Pixeland LLC experienced a more dynamic revenue trend, peaking at $174 towards the end of August. Despite this, downloads were minimal, reaching a high of 18 in mid-July. The app maintained a small but consistent user base, with active users peaking at 47 in July.
Slime Pet: ASMR Virtual Friend by Slime Joy Entertainment had a steady increase in revenue, reaching $91 in the last week of September. However, there were no downloads recorded throughout the quarter, and no active user data was available.
Jelly Toys - Slime Simulator from Sound Jedi Ltd. showed slight fluctuations in revenue, peaking at $29 in late August. Downloads were sparse, with a notable absence in several weeks. Active users decreased over the quarter, starting at 17 and ending at 9.
Super Slime Simulator by Dramaton LTD experienced a significant revenue spike to $60 in late August, with downloads fluctuating and peaking at 50 in early August. Active users saw a decline, beginning at 112 and tapering off to 46 by the end of the quarter.
These insights into the top slime games reveal the diverse performance patterns in the iOS market in Qatar. For more detailed analysis, visit Sensor Tower.